![]() ![]() In 2019, I took an online class at CGMA called ‘Stylized Characters in 3D’ taught by Hannah Kang to focus on 3D character art. There, I received a mostly generalist education covering the entire animated film production pipeline. ![]() For a quick background on me, in 2017 I graduated from Rochester Institute of Technology with a BFA in Film and Animation, focusing on 3D animation. I still have a ton more to learn and still get plenty of things wrong, but this is my workflow so far. There’s a lot to talk about, so I'll try to stick to the highlights. So take this article as a loose template of what takes place, and not a step by step guide. I end up going back and forth between steps all the time. My character making process is never linear. The steps taken vary depending on the style and needs of each piece (which is what keeps things interesting!), but for this article, I’ll focus on my latest: ‘Agent Veronica’. With this article, I want to give you an insight on how I made one of my recent personal projects. ![]() Examples of stylized character by James Hyun Introduction ![]()
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